Amina’s Journey is an Ancient Egypt workshop for primary schools, delivered in your hall by Giant Journeys across the UK and Ireland. Pupils from Year 3 to Year 6 question Amina, an AI girl from Ancient Egypt, and search a tomb for the letters of her lost name. Sessions run 45 minutes, one class at a time, up to six classes a day.
Step back thousands of years and meet Amina, a 12-year-old girl living in Ancient Egypt.
In this unique and immersive Ancient Egypt workshop, pupils enter an Egyptian tomb filled with objects, clues and stories from the past. Through digital exploration, team challenges and live interaction with our AI character Amina, children discover what life was like beside the River Nile.
But Amina needs their help.
Her true Egyptian name was taken from her long ago. To uncover it, pupils must investigate the tomb, complete a series of challenges and collect the letters that reveal her forgotten identity.
And the most exciting part?
Your pupils can speak directly with Amina, ask their own questions about Ancient Egypt and gather clues to help solve the quest.
It is Ancient Egyptian history brought to life in a way children will never forget.
During the session, pupils will be able to speak with Amina through our live AI-powered character experience.
They can ask questions such as:
Amina answers in real time, allowing the children’s own curiosity to become part of the experience. Some of her answers may also provide vital information needed to complete their quest.

Begin the adventure by meeting Amina, a 12-year-old girl from Ancient Egypt who has lost something more precious than gold: her true name.

Use Xbox controllers to investigate Egypt. Find objects including a sarcophagus, canopic jars, hieroglyphics, statues and golden masks.

Ask our AI Ancient Egyptian character questions in real time and discover clues about her life, beliefs and missing identity.

Work in teams to solve challenges, collect hidden letters and rearrange them to reveal Amina’s true Egyptian name.
Amina’s Journey combines historical learning with storytelling, technology and problem-solving.
Rather than simply hearing about Ancient Egypt, pupils explore it for themselves. They examine objects, discuss evidence, ask questions and work collaboratively to solve a meaningful mystery.
The workshop supports learning about:
• Everyday life in Ancient Egypt
• The River Nile
• Pharaohs and Egyptian society
• Mummification and beliefs about the afterlife
• Hieroglyphics and writing
• Egyptian objects and artefacts
A half day is £450 plus VAT for up to four sessions. A full day is £650 plus VAT for up to six sessions. Tailored quotes are available for larger schools or longer bookings.
Yes. Pick and mix any AI topics across the day, so Amina can share a day with Marcus from Rome, Taki from the Stone Age or Tommy from the First World War.
Each session runs 45 minutes, delivered to one class at a time, with up to six classes in one day.
Pupils meet Amina, a twelve year old girl from Ancient Egypt who has lost her true name. Using Xbox controllers they investigate a tomb and find objects such as a sarcophagus and canopic jars. They collect hidden letters that reveal her name.
Pupils ask Amina their own questions about life beside the Nile, pharaohs and mummies. She answers in real time, and some answers give clues for the quest.
A school hall or large indoor space. The Giant Journeys team brings the equipment for the session.
The workshop supports learning about everyday life in Ancient Egypt, the River Nile and pharaohs. It also covers mummification, beliefs about the afterlife and hieroglyphics.
Schools across the UK and Ireland.
Give your pupils the opportunity to explore an Egyptian tomb, question someone from the ancient world and help Amina recover her lost identity.
Amina’s Ancient Egyptian Journey is a memorable, hands-on way to inspire curiosity about one of history’s most fascinating civilisations.